Search notes:

VIM struct: AutoCmd

typedef struct AutoCmd
{
    char_u          *cmd;               // The command to be executed (NULL
                                        // when command has been removed).
    char            once;               // "One shot": removed after execution
    char            nested;             // If autocommands nest here.
    char            last;               // last command in list
#ifdef FEAT_EVAL
    sctx_T          script_ctx;         // script context where defined
#endif
    struct AutoCmd  *next;              // next AutoCmd in list
} AutoCmd;

See also

The AutoPatCmd struct.

Index